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22 Apr 2024

New NVIDIA RTX A400 and A1000 GPUs Enhance AI-Powered Design and Productivity Workflows

NVIDIA 推出 Ampere architecture架構的工作室用 RTX 系卡 – A400 及 A1000, 屬入門級的 RTX 卡 , 第三代Tensor 核心 , 支援GPUs 實時 ray tracing 及支援 generative AI 工具

28 Feb 2024

Chaos Unboxed: Discover The Future Of Visualization in 2024

VRay公司chaos 發表 Chaos Unboxed LIVE 發布影片 , 就其下產品 V-Ray , Enscape, Corona Renderer, Vantage 的生成 AI 及RealTime能力發展 幫助製作workflow流程

29 Nov 2023

Unreal Engine 5.3 brings new potential for media and entertainment projects

Epic Games 的 Unreal Engine 5.3 已推出兩個月, 雖然早前有提及到UE可能將為VFX使用者進行收費, 但未有進一步消息, 近日UE部落格再為 M&E方向的使用提出多個功能上幫助 , 包括加強 virtual production toolset上的使用 , 例如 nDisplay支援SMPTE ST 2110, Virtual Camera (VCam) 加強功能 , Cine Cam Rig 路軌 , Unreal Stage iOS app, Anamorphic lens calibration solver 及 Procedural Content Generation (PCG)等等

07 Sep 2023

Epic Games Unreal Engine 5.3 Released

Epic Games 的 Unreal Engine 5.3 正式推出開放下載 , 重點之一是 UE5 核心render功能的改進, 加入Multi-Process Cook , 適用於VP拍攝的Cine Cam Rig Rail , VCam改進 以及實驗性支援nDisplayfor SMPTE ST 2110 , 加入 Sparse Volume Textures (SVT) 及 Path Tracing of Heterogeneous Volumes 處理電影級水準的volumetric rendering 還有Orthographic rendering支援等等
— 花你3分鐘睇睇今次更新亮點內容 :

06 Feb 2023

Enhancing Architectural 3D Modeling Collaboration with USD by NVIDIA Omniverse

NVIDIA Omniverse平台提供多達30種不同3D製作軟件類別的檔案轉換成USD , 有助不同軟件協作處理3D建築項目 , 將於3月舉行的 GTC2023將有更多講座了解相關製作上的使用 , 包括 : An Overview of Universal Scene Description (USD) for Building Virtual Worlds [S52054]

> How to Collaborate on Architectural Design and Simulation with NVIDIA Omniverse

05 Jan 2023

NVIDIA Omniverse update and Omniverse ACE early access

NVIDIA 趁CES 2023 公布Omniverse更新 , 包括 Unity Omniverse Connector 的Early access , 3D物件AI生成的 Generative AI , 還有AI ToyBox等, NVIDIA Canvas 將放入Omniverse Launcher並可以通過簡單的筆觸創建 360 度景觀 …勁多AI野 //// 以及提供雲端角色引擎 Avatar Cloud Engine (ACE) 開放early access 使用 .

了解NVIDIA Omniverse Avatar Cloud Engine :

02 Nov 2022

Level Up with NVIDIA: RTX in Unity webinar

NVIDIA 將在16日PDT – 10am (即香港時間 17日凌晨1點) 舉行 Level Up with NVIDIA : RTX in Unity webinar – 講解有關  NVIDIA 技術融會於遊戲引擎 Unity使用 , Unity 2022.2 中ray tracing的最新更新 ,及在Unity示範短片”Enemies.”中使用 , 更有 即時 Q&A session.

10 Aug 2022

NVIDIA @SIGGRAPH 2022

SIGGRAPH 2022 @溫哥華 舉行當中 , NVIDIA發表多項內容 , 早前都已經報導過 , 今回看看他們內容 , 仍以NVIDIA Omniverse 為重點 , 推出Omniverse Avatar Cloud Engine , Omniverse Kit 更新 , 以及Omniverse Connectors並加強 USD支援 .
另外公布試中的 NeuralVDB 一項AI及GPU優化的OpenVDB

一小時 – NVIDIA Special Address at SIGGRAPH 2022 :

兩分鐘總結 – NVIDIA Omniverse Foundational Technology Montage – SIGGRAPH 2022 Edition

兩分鐘簡介 – NVIDIA NeuralVDB Brings AI and GPU Optimization to OpenVDB

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