更多CG新聞
MORE CG News
Godzilla vs. Kong (2021) – VFX by MPC , Scanline VFX, Weta Digital & Luma Pictures
《Godzilla vs. Kong》預告近日發放 , 相信大家都已經看過 , 可見仍有大量香港背景 , 當然有大量CG特效 , VFX總監為John ‘D.J.’ Des Jardin , 由多間頂級製作單位負責包括 MPC, Scanline VFX , Weta Digital 及 Luma Pictures等等. 預計3月尾上映 ..(及HBOMax / 只限美國)
InCG #45 now available in CGV Shop for HK / Macau /Mainland China
映CG雜誌 #45 期到港 !!!
今期主題 : 不存在的美食聖典,一起創造次元系美食 !!
在這本有史以來最美味的映CG雜誌中,雜誌邀請了多位數位設計師,剖析各自的拿手好菜,看他們如何用不同的創意工具,翻炒出一道道可口美食!!
— 在安錫國際動畫影展中,一部熬煮出日本食文化的拉麵動畫《RAMEN》
— 超擬真西式料理跟著 CG 大廚快樂煮菜 / Ravissen Carpenen
— 手繪派日韓料理水獺畫家的美食插畫之旅 / Sehyun
— 茄汁肉丸義大利麵 Houdini 流體製作秘訣分享 / Fabricio Chamon
— 奶油果醬夾心蛋糕融合實拍的廣告特效製程 / Pixelheads
— 綜合口味聖代為品牌打造絕美甜點 / Vladimir Stefanovic
— 美味即刻上桌!3DBee.IT 打造高品質美食模型 / 3DBee.IT
— 光雕投影美食秀 餐桌上的小小主廚《小廚師奇遇記Le Petit Chef》/ Filip Sterckx
— 黃金脆皮烤全雞從生嫩到焦脆的美味烤雞 / Defect XYZ
— 美式火烤肋眼牛排厚切爆汁肋眼牛排製作 / Eugenio Garcia Villarreal
— 叉燒醬油拉麵暖心拉麵建模渲染流程 / Harrison Magby
— 新中式月餅細細品味 Houdini 壓印的絕美圖樣 / Jason Wu
– 請到全新 CGV SHOP 網站預覽部份內容 (pdf) 及訂購 !!
— > 實體店購買 : Collectors plus / CG LIVE Studio (荔枝角)
— 已訂年刊的朋友將於本週或下週初會收到雜誌 (香港郵政可能因疫情而影響運送)~ 再次感謝您們支持 !!
SIGGRAPH Asia 2020 LIVE Day 4
SIGGRAPH Asia 2020 來到星期日最後一天的 LIVE (部份)會議了 !! 由於今年部份會議都提供錄影觀看 , 購票後仍可慢慢重溫細看!!
今日重點講座~ 先來有 Games環節的 :
ZooBuilder: 3D Animation Generation from Videos for Quadrupeds
(Mr. Abassin Sourou Fangbemi – Ubisoft China, Mr Alexis ROLLAND – Ubisoft China)
— Accelerating 3D Deep Learning with PyTorch3D (Ms Georgia Gkioxari – Facebook AI Research)
Featured Sessions 的 Clinical Virtual Reality: Seven Ways that Virtual Reality Will Change the World of Mental Healthcare
(Dr. Skip Rizzo – Institute for Creative Technologies Medical VR Lab, University of Southern California)
Emerging Technologies 的Alt Displays有香港代表 : Interactive Minimal Latency Laser Graphics Pipeline
(Mr Jayson Haebich – City University of Hong Kong, Dr. Christian Sandor – Associate Professor – School of Creative Media, City University of Hong Kong, Dr. Alvaro CASSINELLI – School of Creative Media, City University of Hong Kong)
電腦動畫節主題 : Harnessing Technology to Tell Your Story: A Talk with Jorge Gutierrez (Jorge Gutierrez)
Designing Trolls World Tour (Walt Dohrn & Kendal Cronkhite, DreamWorks Animation)
技術論文討論 香港代表有 : Mononizing Binocular Videos
(Menghan XIA – The Chinese University of Hong Kong, Chi-Wing FU – The Chinese University of Hong Kong, Tien-Tsin Wong – The Chinese University of Hong Kong, Mr. Wenbo HU – The Chinese University of Hong Kong)
今年最後一節會議 有重量級的 From VFX to Virtual Production—DNEG’s Paul Franklin on Lessons Learned in This New Filmmaking Paradigm (Mr Paul Franklin – VFX Supervisor and Creative Director – DNEG)
SIGGRAPH Asia 2020 LIVE Day 3
SIGGRAPH Asia 2020 第三天的 LIVE(部份)會議 !! 今日內容超豐富 , 包括幾套動畫電影製作 -廸士尼動畫製作室的 Making Disney Animation’s Raya and the Last Dragon
– Tomm Moore ( Cartoon Saloon) 的 The Making of Wolfwalkers
– Netflix 動畫電影 Producing Over the Moon (Gennie Rim – Glen Keane Productions, Peilin Chou – Netflix)
其他的, 繼續有 Epic Games 講VP- Retraining Creative Industries: Unreal Fellowship For Virtual Production
– How to Train Your Cloud – Domin Lee (DreamWorks)
技術論文討論的有 :FaceMagic: Real-time Facial Detail Effects on Mobile
(Dr Llogari Casas – Disney Research, 3FINERY LTD)
來自香港學府參與的研究-Unsupervised Detection of Distinctive Regions on 3D Shapes (Chi-Wing FU – The Chinese University of Hong Kong, Daniel Cohen-Or – Tel Aviv University, Lequan Yu – Chinese University of Hong Kong, Pheng-Ann Heng – Chinese University of Hong Kong, Miss. Xianzhi LI)
- Manga Filling Style Conversion with Screentone Variational Autoencoder
(Miss Minshan XIE – The Chinese University of Hong Kong, Chengze Li – The Chinese University of Hong Kong, Xueting Liu – Caritas Institute of Higher Education, Tien-Tsin Wong – The Chinese University of Hong Kong)
SIGGRAPH Asia 2020 LIVE Day 2
SIGGRAPH Asia 2020 今日踏入第二日LIVE(部份)會議 !! 今日一大清早已有Epic Games的 Creating In-Camera VFX with Real-Time Workflows , 其他重點還有 :
– Advances in Real-time Cinematics in “The Last of Us Part II”
– Visualization for the Digital Transformation Era “VR Digital Platform”
– Digital humans are back! Creating and using believable avatars in the age of Covid – Part 2
– An Introduction to Physics-based Animation
SIGGRAPH Asia 2020 LIVE today
SIGGRAPH Asia 2020 今日開始LIVE(部份)會議 ~~ 到12月13日 !! 今早正播放Glen Keane 「The Continuous Evolution of Animation: A conversation with the Legendary Animator, Glen Keane」(Q&A是LIVE) . 今日有很多可看會議 , 當中包括 :
– The Making of Pixar’s Wind
– Unity Workshop: Unity Visual Scripting for game logic, animation, & more
– Cinematic VR
– Anime Games: Arts and Technologies of Japanese Cel-Shading Games
– Digital humans are back! Creating and using believable avatars in the age of covid
Autodesk university 2020 , Free to access
今年Autodesk university 2020 改在網上舉行活動到11月21日 , 而且免費登記觀看 , 當中有設計 , 建築 , 娛樂多媒體相關的內容 , 包括Maya Workshop
Sidus Animation Studios – Running Man : Revengers
南韓SBS電台皇牌綜藝節目《Running Man》衍生的動畫片集最新系列 《Running Man : Revengers》 繼續由Sidus Animation Studios製作 , 預告片近日發放