更多CG新聞
MORE CG News
Godzilla vs. Kong (2021) – VFX by MPC , Scanline VFX, Weta Digital & Luma Pictures
《Godzilla vs. Kong》預告近日發放 , 相信大家都已經看過 , 可見仍有大量香港背景 , 當然有大量CG特效 , VFX總監為John ‘D.J.’ Des Jardin , 由多間頂級製作單位負責包括 MPC, Scanline VFX , Weta Digital 及 Luma Pictures等等. 預計3月尾上映 ..(及HBOMax / 只限美國)
Debris Emitter – Free Maya Tool
Debris Emitter – 由Kiel Figgins 編寫的 Maya 爆碎工具外卦 , 免費下載
Axiom Solver – GPU accelerated volumetric fluid solver for computer graphics and visual effects
膽任FX TD 的 Matt Puchala 編寫 Axiom Solver , 一個以GPU運算的volumetric fluid solver , 支援 sideFX Houdini 使用 , 最新加入Color advection & sourcing 及 二回disturbance force.等等 , 免費下載使用
Adobe After Effects 17.6
Adobe合成軟件After Effects 17.6 – 2021年1月更新 , 加入更準確的Content-Aware Fill 自動光源修正 , 另外 .新版本的預設working color space 設定為RED檔使用的 -RedWideGamutRGB 及RED Log3G10

‘Gods of Mars’ Come Alive with NVIDIA RTX Real-Time Rendering
NVIDIA開發者部落格分享 使用NVIDIA RTX 及 UE4 製作實時4K render影片《Gods of Mars》
Netflix Sweet Home – VFX features
Netflix爆紅的漫畫改編影集《Sweet Home》, 除了靚女多 , 特效也超多 , 當中不少實體化妝特效加上VFX處理 , 由Legacy Effects , Spectral Motion ,Madness FX等外國團隊參與製作 , VFX亦有大量單位參與處理包括南韓的Westworld , Moo Media , Realade Vfx . 越南的Cyclo VFX . 等超過十多個單位參與 . 早前有關製作影片發放 ~
SIGGRAPH Asia 2020 LIVE Day 4
SIGGRAPH Asia 2020 來到星期日最後一天的 LIVE (部份)會議了 !! 由於今年部份會議都提供錄影觀看 , 購票後仍可慢慢重溫細看!!
今日重點講座~ 先來有 Games環節的 :
ZooBuilder: 3D Animation Generation from Videos for Quadrupeds
(Mr. Abassin Sourou Fangbemi – Ubisoft China, Mr Alexis ROLLAND – Ubisoft China)
— Accelerating 3D Deep Learning with PyTorch3D (Ms Georgia Gkioxari – Facebook AI Research)
Featured Sessions 的 Clinical Virtual Reality: Seven Ways that Virtual Reality Will Change the World of Mental Healthcare
(Dr. Skip Rizzo – Institute for Creative Technologies Medical VR Lab, University of Southern California)
Emerging Technologies 的Alt Displays有香港代表 : Interactive Minimal Latency Laser Graphics Pipeline
(Mr Jayson Haebich – City University of Hong Kong, Dr. Christian Sandor – Associate Professor – School of Creative Media, City University of Hong Kong, Dr. Alvaro CASSINELLI – School of Creative Media, City University of Hong Kong)
電腦動畫節主題 : Harnessing Technology to Tell Your Story: A Talk with Jorge Gutierrez (Jorge Gutierrez)
Designing Trolls World Tour (Walt Dohrn & Kendal Cronkhite, DreamWorks Animation)

技術論文討論 香港代表有 : Mononizing Binocular Videos
(Menghan XIA – The Chinese University of Hong Kong, Chi-Wing FU – The Chinese University of Hong Kong, Tien-Tsin Wong – The Chinese University of Hong Kong, Mr. Wenbo HU – The Chinese University of Hong Kong)
今年最後一節會議 有重量級的 From VFX to Virtual Production—DNEG’s Paul Franklin on Lessons Learned in This New Filmmaking Paradigm (Mr Paul Franklin – VFX Supervisor and Creative Director – DNEG)
SIGGRAPH Asia 2020 LIVE Day 3
SIGGRAPH Asia 2020 第三天的 LIVE(部份)會議 !! 今日內容超豐富 , 包括幾套動畫電影製作 -廸士尼動畫製作室的 Making Disney Animation’s Raya and the Last Dragon
– Tomm Moore ( Cartoon Saloon) 的 The Making of Wolfwalkers
– Netflix 動畫電影 Producing Over the Moon (Gennie Rim – Glen Keane Productions, Peilin Chou – Netflix)
其他的, 繼續有 Epic Games 講VP- Retraining Creative Industries: Unreal Fellowship For Virtual Production
– How to Train Your Cloud – Domin Lee (DreamWorks)
技術論文討論的有 :FaceMagic: Real-time Facial Detail Effects on Mobile
(Dr Llogari Casas – Disney Research, 3FINERY LTD)
來自香港學府參與的研究-Unsupervised Detection of Distinctive Regions on 3D Shapes (Chi-Wing FU – The Chinese University of Hong Kong, Daniel Cohen-Or – Tel Aviv University, Lequan Yu – Chinese University of Hong Kong, Pheng-Ann Heng – Chinese University of Hong Kong, Miss. Xianzhi LI)
- Manga Filling Style Conversion with Screentone Variational Autoencoder
(Miss Minshan XIE – The Chinese University of Hong Kong, Chengze Li – The Chinese University of Hong Kong, Xueting Liu – Caritas Institute of Higher Education, Tien-Tsin Wong – The Chinese University of Hong Kong)
