更多CG新聞
MORE CG News
CGV SPACE – SIGGRAPH Asia 2020 – Glen Keane’s over the moon
CGV SPACE – MAN TAM專欄 – 【動畫老人Glen Keane,挑戰去月球】分享SIGGRAPH Asia 2020 其中的 Keynote講座 《The Continuous Evolution of Animation: A conversation with the Legendary Animator, Glen Keane》了解這位動畫大師的技術變革!!

VIEW Conf – Behind the Scenes of Netflix’s Canvas, Cops and Robbers and If Anything Happens I Love You
VIEW Conference 免費特別講座 – 1月15日 (香港時間星期六凌晨兩點 / 10am PST / 6pm UK / 19:00 CET) – 為三套Netflix 動畫影集的 製作內容
參與導演及監制 :
Frank Abney 及 Paige Johnstone 《阿公的畫布》
Arnon Manor 及 Timothy Ware-Hill 《警匪無忌時》
Will McCormack 及 Michael Govier 《無論如何我愛你》

SIGGRAPH Asia 2020 LIVE Day 4
SIGGRAPH Asia 2020 來到星期日最後一天的 LIVE (部份)會議了 !! 由於今年部份會議都提供錄影觀看 , 購票後仍可慢慢重溫細看!!
今日重點講座~ 先來有 Games環節的 :
ZooBuilder: 3D Animation Generation from Videos for Quadrupeds
(Mr. Abassin Sourou Fangbemi – Ubisoft China, Mr Alexis ROLLAND – Ubisoft China)
— Accelerating 3D Deep Learning with PyTorch3D (Ms Georgia Gkioxari – Facebook AI Research)
Featured Sessions 的 Clinical Virtual Reality: Seven Ways that Virtual Reality Will Change the World of Mental Healthcare
(Dr. Skip Rizzo – Institute for Creative Technologies Medical VR Lab, University of Southern California)
Emerging Technologies 的Alt Displays有香港代表 : Interactive Minimal Latency Laser Graphics Pipeline
(Mr Jayson Haebich – City University of Hong Kong, Dr. Christian Sandor – Associate Professor – School of Creative Media, City University of Hong Kong, Dr. Alvaro CASSINELLI – School of Creative Media, City University of Hong Kong)
電腦動畫節主題 : Harnessing Technology to Tell Your Story: A Talk with Jorge Gutierrez (Jorge Gutierrez)
Designing Trolls World Tour (Walt Dohrn & Kendal Cronkhite, DreamWorks Animation)

技術論文討論 香港代表有 : Mononizing Binocular Videos
(Menghan XIA – The Chinese University of Hong Kong, Chi-Wing FU – The Chinese University of Hong Kong, Tien-Tsin Wong – The Chinese University of Hong Kong, Mr. Wenbo HU – The Chinese University of Hong Kong)
今年最後一節會議 有重量級的 From VFX to Virtual Production—DNEG’s Paul Franklin on Lessons Learned in This New Filmmaking Paradigm (Mr Paul Franklin – VFX Supervisor and Creative Director – DNEG)
SIGGRAPH Asia 2020 LIVE Day 3
SIGGRAPH Asia 2020 第三天的 LIVE(部份)會議 !! 今日內容超豐富 , 包括幾套動畫電影製作 -廸士尼動畫製作室的 Making Disney Animation’s Raya and the Last Dragon
– Tomm Moore ( Cartoon Saloon) 的 The Making of Wolfwalkers
– Netflix 動畫電影 Producing Over the Moon (Gennie Rim – Glen Keane Productions, Peilin Chou – Netflix)
其他的, 繼續有 Epic Games 講VP- Retraining Creative Industries: Unreal Fellowship For Virtual Production
– How to Train Your Cloud – Domin Lee (DreamWorks)
技術論文討論的有 :FaceMagic: Real-time Facial Detail Effects on Mobile
(Dr Llogari Casas – Disney Research, 3FINERY LTD)
來自香港學府參與的研究-Unsupervised Detection of Distinctive Regions on 3D Shapes (Chi-Wing FU – The Chinese University of Hong Kong, Daniel Cohen-Or – Tel Aviv University, Lequan Yu – Chinese University of Hong Kong, Pheng-Ann Heng – Chinese University of Hong Kong, Miss. Xianzhi LI)
- Manga Filling Style Conversion with Screentone Variational Autoencoder
(Miss Minshan XIE – The Chinese University of Hong Kong, Chengze Li – The Chinese University of Hong Kong, Xueting Liu – Caritas Institute of Higher Education, Tien-Tsin Wong – The Chinese University of Hong Kong)

SIGGRAPH Asia 2020 LIVE Day 2
SIGGRAPH Asia 2020 今日踏入第二日LIVE(部份)會議 !! 今日一大清早已有Epic Games的 Creating In-Camera VFX with Real-Time Workflows , 其他重點還有 :
– Advances in Real-time Cinematics in “The Last of Us Part II”
– Visualization for the Digital Transformation Era “VR Digital Platform”
– Digital humans are back! Creating and using believable avatars in the age of Covid – Part 2
– An Introduction to Physics-based Animation


SIGGRAPH Asia 2020 LIVE today
SIGGRAPH Asia 2020 今日開始LIVE(部份)會議 ~~ 到12月13日 !! 今早正播放Glen Keane 「The Continuous Evolution of Animation: A conversation with the Legendary Animator, Glen Keane」(Q&A是LIVE) . 今日有很多可看會議 , 當中包括 :
– The Making of Pixar’s Wind
– Unity Workshop: Unity Visual Scripting for game logic, animation, & more
– Cinematic VR
– Anime Games: Arts and Technologies of Japanese Cel-Shading Games
– Digital humans are back! Creating and using believable avatars in the age of covid


Digital Humans, Virtual Reality for Mental Health featured at SIGGRAPH Asia 2020
今年SIGGRAPH Asia 2020 改為虛擬網絡進行 , 大會公布Featured Sessions 更多內容 , 包括Clinical Virtual Reality, Digital Humans, In-Camera Visual Effects 等熱爆的題材討論
【Creating In-Camera VFX with Real-Time Workflows】
日期 : 12月11日 / 星期五
時間 : 9:00am – 10:00am
【Retraining Creative Industries: Unreal Fellowship For Virtual Production】
日期: 12月12日 / 星期六
時間 : 10:00am – 11:00am
【Clinical Virtual Reality: Seven Ways that Virtual Reality Will Change the World of Mental Healthcare】
日期: 12月13日 / 星期日
時間 :10:00am – 11:00am
SIGGRAPH Asia 2020活動 :
12月4日 : 預錄講座開放 (on-demand)
12月10 -13日 : 即場LIVE活動 包括Keynote, Featured Sessions, Q&A Sessions 等等
12月13日後所有on-demand及錄影部份會保留三個月

SIGGRAPH Asia 2020 Virtual 10% discount for CGV
原定在南韓大邱舉行的SIGGRAPH Asia 2020 , 今年因疫情而改為網上舉行 , 入場費用亦大幅調整 , 希望大家能繼續支持這個亞洲區最大CG活動 !!
今年無法去到現場, 故我們亦取消 “抽入場証” 的年度活動 , 改為跟大會合作提供9折購票優惠 !! 只要在網上登記購票 (Ultimate Attendee / Basic Attendee / Basic+Computer Animation Festival) 時輸入 SA20CGV10 即可享有10% 折扣 !! 不要錯過 !!!
SIGGRAPH Asia 2020活動 :
12月4日 : 預錄講座開放 (on-demand)
12月10 -13日 : 即場LIVE活動 包括Keynote, Featured Sessions, Q&A Sessions 等等
12月13日後所有on-demand及錄影部份會保留三個月
