更多CG新聞
MORE CG News
Faceware Technologies Announces Faceware Live SDK
Faceware 為他們的 real-time 臉部表情動畫製作系統Faceware Live 推出 SDK . 這套 Windowsⓒ Native C++ SDK 可讓研發者建構自己的實時及互動程式 . SDK 包括 :
– Windows Native C++
– High-frame-rate tracking, with no visible latency
– Over 100 APIs developers can use to track and animate faces in real time
– Create facial animation in real time from a person’s face on video
– Tracks 82 landmarks on the face and streams over 40 animation controls
– One second camera-to-face calibration
– SDK can track facial movement from a live camera feed, a video file (e.g .mov file), or an image sequence (e.g. .jpg)
– Works with almost any camera or webcam, including head-mounted cameras
– Easy to adjust camera settings for optimizing the user experience
– Tools to multiply and adjust animation output values to match your characters
– Simulate animation output for easy debugging and testing your character animation before use
他們將會在 SIGGRAPH 2017 中披露更多

RenderMan 21.5 Release
PIXAR 的皇牌Renderer軟件- RenderMan 21.5推出 – 強調要快 !! 毛髮rendering 及 新的Path Traced Subsurface scattering

Maya 2018 has arrived !
Autodesk 推出 Maya 2018 , 加強 Viewport 2.0 , 新UV Editor , MASH Dynamics , 部功能都是來自Update 3
Unreal Engine 4 – Interactive Tree Creator
S. Krezel 最新 Unreal Engine 4 – Interactive Tree Creator 在UE4中製作互動樹群, 還未正式推出. S. Krezel 之前也製作過Dynamic Tree & Plant Generator.
想學習Unreal Engine 4 , 可以在CG-LIVE 報讀 ” 遊戲製作 – Unreal Engine 快速入門”
HKPC – VR/AR Seminar
HKPC 再舉辦 VR 免費課程講座
日期: 27 July 2017 (Thursday)
時間: 7:00 – 9:00 pm
地點: 九龍達之路78號生產力大樓1樓
還有相關的課程 , 敬請留意 !!

Autodesk game middleware products are no longer available for purchase
Autodesk 停止遊戲製作連接軟件產品 – 包括
– Beast (源自 Illuminate Labs)
– Scaleform (源自Scaleform Corporation)
– Navigation (源自Kynapse)
– HumanIK (源自Kaydara)
所有以上部份連接軟件產品 例如HumanIK , Scaleform 仍可在Stingray引擎中使用 ,
這樣下來Autodesk 的 Game 開發產品只餘下 Stingray (源自Bitsquid)….

SIGGRAPH Asia 2017
今年在曼谷舉行的 SIGGRAPH Asia 2017 –
今日為動畫節影片申請截止日 , VR Showcase 則在7月30日 . 把握最後機會 , 讓亞洲及世界業界認識你的作品吧 !!!

